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The documents reveal that after 47 had committed an assassination against a bankrupt amusement park owner in Baltimore, Maryland, he went abroad to conduct jobs in Chile and France, assigned to him by his handler Diana Burnwood, before taking on several across the United States. Although skeptical over the existence of 47, who is deemed an urban myth, Rick decides to listen to Cayne’s story, reading documents he provides about a number of contracts committed by 47.
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However, Cayne reveals that the interview was merely a ruse, and that Rick was invited to be given the details concerning a far greater story – the full details on cloned hitman Agent 47, a contract killer for the International Contract Agency (ICA), a global organization involved in assassinations.
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PlotĪmerican journalist Rick Henderson visits the estate of former FBI Director Alexander Leland “Jack” Cayne, in hopes of interviewing him over an attack at the White House or his career. Blood Money also introduces rival assassins. Unlike previous games, melee weapons cannot be transferred to the player’s inventory. īlood Money improved the melee weapons system from previous releases, allowing players to lethally throw weapons at NPCs. Players are awarded ratings based upon the success of the mission, such as a designation of “silent assassin” when the target was assassinated as cleanly and quietly as possible. Sketches of Agent 47’s face are displayed and become more accurate as the character’s notoriety grows. Upon completion of each mission, a newspaper article is displayed containing the mission’s results, Agent 47’s notoriety level, the weapon most frequently used and how accurately it was used, the number of police, security, and civilians killed or injured, and the existence of witnesses. The amount of money the player receives depends on how cleanly the assassination is carried out, with silent killings with no witnesses receiving the highest payout.
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The player receives payment upon completion of a mission, which can be used to upgrade weapons, or bribe authorities to lower your notoriety score. Notoriety gained in early missions will affect later missions. Blood Money provides players with methods to reduce Agent 47’s notoriety, including destroying surveillance equipment and bribery.
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If the player executes a mission perfectly, Agent 47’s notoriety will be minimal. If Agent 47 is captured on camera surveillance or witnessed committing murder, the character’s notoriety will rise.
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The higher Agent 47’s notoriety, the easier it is for NPCs to identify him. īlood Money introduced a notoriety system that rises and falls based upon Agent 47’s success. Agent 47 can improvise weapons to complete missions, such as nail guns, toy air rifles, knives, screwdrivers, stilettos, cane swords, fire extinguishers, hammers, and hedge clippers. Įvery level in Blood Money contains a method to make the target’s death look like an accident, such as tampering with a grill to make it explode when it is turned on, rigging a chandelier to fall on a target or pushing a target off a balcony. Seven of the featured weapons in the game, as well as assorted pieces of equipment can be upgraded. New features introduced in Blood Money included the ability to climb over obstacles, improved unarmed combat, the use of non-player characters (NPC) as shields, the ability to dispose of bodies, improved character animations, a new game engine, and the ability to upgrade weapons and equipment. Blood Money penalizes players for making too much noise or being too violent. To complete his mission, Agent 47 uses multiple methods to eliminate targets, regardless of witnesses or violence to bystanders. A map showing each topographical area and the location of targets and characters assists the player. The player guides Agent 47 through the game’s levels from a third-person perspective. Armed guards, security checkpoints, witnesses and other obstacles attempt to prohibit Agent 47’s success. In Hitman: Blood Money, the protagonist Agent 47 must assassinate his targets to complete missions. Agent 47 disguised as a security guard, sneaking up on the target, Don Fernando Delgado